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DYSPROS ; a panfandom exploration rp

July 2013

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cryptozoological: aluhnim (pic#6173308)
[personal profile] cryptozoological
[Dipper looks pretty skeptical at this whole communication gem thing, but when it looks like it's working properly he blinks and leans it away from him a bit. He's dressed in whatever clothing's handed to you when you join the Archer's guild, minus the blue and white trucker hat he seems to be stubbornly hanging onto. He frowns, like he's not sure how to start, before he actually speaks.]

So, I'm going to take a stab in the dark here and see if anything comes of this. I've been here a week so far and haven't seen anyone that I knew back home. If anyone has maybe seen a girl my age with long hair and braces named Mabel, I would really appreciate it if you told her "Dipper" was looking for her.

For that matter, if anyone knows anyone named Stan Pines, Wendy Corduroy, or Soos... er Soos, just Soos, that would be awesome. [He pauses awkwardly.]

So...

This is my first time being inter-dimensionally kidnapped, what about you guys? [Nervous laugh.] Where's everyone from?
powergamer: (Default)
[personal profile] powergamer

It begins with a flash of blinding light.

No matter what they’re doing, the light is so stunning that they pause to shield their eyes. Logically, it seems like such a bright light would hurt their eyes, and yet somehow, it’s not painful at all. It’s strange, but stranger still, a moment later, the ground underneath them is gone. They’re falling, and it feels like they’re falling for a long time as their eyes adjust after that light.

Yet, it’s not long at all—they’re only falling five feet or so. But as they, and others, appear in the air, there’s a shriek of alarm.

“Beryl—Go!!”

A man’s voice shouts after the scream, and as their eyes adjust, they’ll see two blurry figures, the woman running away while the man briefly stands his ground with a dagger raised before he takes advantage of the confusion to flee as well and cover her. You, and all of the other disoriented strangers, have been left alone. There might be a few bruises from the fall, but otherwise, there are no new injuries. It’s a strange lobby, but nothing about it seems helpful to reveal where you are. Following the two figures is fruitless too, since the door at the end of that hallway is sealed shut with magic—no one will be able to pass through.

So, just where are you?

JUMP TO
arrival . announcement . into the city
DISTRICTS
ironwall . tinwick . steelmount
nickelhollow . platmoor . silverbourne

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