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DYSPROS ; a panfandom exploration rp

July 2013

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conquistador: (pic#6070311)
[personal profile] conquistador
( Spain never asked for his sword to be enchanted to do this magical phantasm thing but it's his sword so he can't really toss it out. Whatever, he'll have a priest exorcise it later. For now, there are more important things to take care of!

In the middle of the Ironwall District, Spain will be creating quite a scene. He's stopping random people and trying to get them to listen to him. Whatever he has to say, it looks like it's very urgent given the way he's acting.
)

Hey! ¡Ay! Listen! Are you listening? YOU THERE! Stop what you're doing! This is an important announcement from the Red Dragons!

( Scarlett Dragons, Spain. He'll get it right eventually. )

There's a thief on the loose! A terrible one! And you know who you are.

( Dramatic pause. )

WHY ARE YOU STEALING UNDERCLOTHES?! Stealing isn't very nice, you know! Those underclothes belong to someone else and not you! Why do you even want them? Someone else has already worn them! Turn yourself in or stop right now or else you'll be in trouble!
powergamer: (Default)
[personal profile] powergamer

It begins with a flash of blinding light.

No matter what they’re doing, the light is so stunning that they pause to shield their eyes. Logically, it seems like such a bright light would hurt their eyes, and yet somehow, it’s not painful at all. It’s strange, but stranger still, a moment later, the ground underneath them is gone. They’re falling, and it feels like they’re falling for a long time as their eyes adjust after that light.

Yet, it’s not long at all—they’re only falling five feet or so. But as they, and others, appear in the air, there’s a shriek of alarm.

“Beryl—Go!!”

A man’s voice shouts after the scream, and as their eyes adjust, they’ll see two blurry figures, the woman running away while the man briefly stands his ground with a dagger raised before he takes advantage of the confusion to flee as well and cover her. You, and all of the other disoriented strangers, have been left alone. There might be a few bruises from the fall, but otherwise, there are no new injuries. It’s a strange lobby, but nothing about it seems helpful to reveal where you are. Following the two figures is fruitless too, since the door at the end of that hallway is sealed shut with magic—no one will be able to pass through.

So, just where are you?

JUMP TO
arrival . announcement . into the city
DISTRICTS
ironwall . tinwick . steelmount
nickelhollow . platmoor . silverbourne

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